...in Python (Pyglet + OpenGL)...
  • Currently the layer generation is tied to the FPS - meaning an increase in FPS also results in an increase in the speed of the simulation.
  • The OpenGL layer creation could be optimized, but the performance at this point is sufficient even on older machines.
http://www.smerity.com/conway.html

Flicker from Jon McCormack


Flicker is an immersive electronic environment of generative image and sound. A collaborative work with Oliver Bown. Based on biological models of firefly behaviour, Flicker generates an ever shifting rhythmic, meditative environment to the viewer.
Flicker uses 4 channels of synchronised high definition video and 8 channels of sound to immerse the viewer in a phenomenologically rich environment of artificial life.

Jon McCormack is an electronic media artist and researcher based in Melbourne, Australia.

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Mare 海 - 장남원 사진전

>> 작   가 : 장남원
>> 장   소 : 서울 > 중구 > 에비뉴엘 롯데갤러리 (9층)
>> 기   간 : 2010.07.02(금) - 07.18(일)
                ( 에비뉴엘 전층 : ~08.31(화)까지 )
>> 서울시 중구 남대문로 2가 130 롯데백화점 본점 에비뉴엘 9층 (02-726-4428)
>> www.avenuel.co.kr

http://blog.naver.com/artonline?Redirect=Log&logNo=30089898005

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  1. Conway's life.
    The rule is:
    • Sum the 8 nearest neighbors
    • If the sum=2 then the state does not change
    • If the sum=3 then the state=1
    • Otherwise the state=0
    The code:
    x = 2:n-1;
    y = 2:n-1;
    %nearest neighbor sum
    sum(x,y) = cells(x,y-1) + cells(x,y+1) + ...
    cells(x-1, y) + cells(x+1,y) + ...
    cells(x-1,y-1) + cells(x-1,y+1) + ...
    cells(3:n,y-1) + cells(x+1,y+1);
    % The CA rule
    cells = (sum==3) | (sum==2 & cells);

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